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Game Reviews

Lone Wolves

Not every two-player game needs to be a sprawling strategy filled with dozens of components to deliver an intense, satisfying duel. Occasionally a deck of cards, a handful of tokens, and a well-designed decision system are enough. Lone Wolves by Wonderful World Board Games is a trick-taking game built around area control and special effects management. Players take on the roles of pack leaders fighting over five territories and the honor points that will determine who becomes the alpha of the land.

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Game Reviews

Altay: Dawn of Civilization

Altay: Dawn of Civilization is a board game combining deckbuilding with area control and direct conflict, designed by Ole Steiness and Paolo Mori. In Poland, the game was published by Galakta.

Players take on the roles of leaders of one of the four Elder Peoples, developing their civilizations in a secluded region of the world. The core of the experience lies in expanding your faction—building settlements, developing technologies and wonders, spreading across the map, and competing with rival factions. The game is aimed at players who enjoy when a card engine directly influences board presence and territorial control.

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Game Reviews

Dice Realms

There’s a good chance that Dominion from Rio Grande Games has caught your eye, or that you’ve even played it. It’s a classic example of a game built around the deck-building mechanic and is widely considered one of the genre’s flagship titles. The same publisher has another game in its portfolio that strongly resembles Dominion—at least in many aspects, it repeats the mechanics that made it such a great game. The key difference is that this time, instead of building a deck, we build dice that we roll every turn. That game is Dice Realms. It sounds great. Let’s see whether it actually delivers.

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Game Reviews

Panda Spin

Carl Chudyk is one of those designers whose name always promises something unusual. Panda Spin is no exception — it’s a trick-taking card game where the competition for each hand is combined with a clever card-flipping mechanic that boosts your cards’ power. Published by Muduko, the game takes us into the world of the Chinese zodiac, where a panda decides to join the other animals.

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Game Reviews

Donjon: Les Apprentis Gardiens

The action of the game, set in dungeons, gloomy castles, or other equally strange places, always attracts players’ attention—especially when there is a promise of an adventure. Usually, we take on the roles of brave heroes, overcoming traps and enemies with courage and wit. But what if we switched sides and played something more akin to the famous Hotel Transylvania?
The board game Donjon (Donżon), published by Czacha Games, might be the perfect choice for that. Why? Let’s dive into the review of this title by Joachim Thôme.

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Game Reviews

Mycelia + North American Expansion

The forest is a living organism, where beneath the surface an intense, silent struggle for survival takes place. In Mycelia, you take the role of a mycelium that expands, fruits, and spreads spores to gain dominance in a world full of competition. This title combines the feel of biology with tactical competition over space. And if things get too cramped in this underground realm, the North American Expansion comes to the rescue, introducing trees, symbiosis, and an option for a fifth player.

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Game Reviews

Vines and Flowers

Vines and Flowers is a family-friendly puzzle game in which you collectively build a pergola covered in vines and flowers. It’s being published on Kickstarter by the California-based Whales Entertainment. Creating the three‑dimensional structure is very satisfying, and the gameplay flows smoothly and pleasantly. Read on for our review, and if you like what you see, consider supporting the game in the final stretch. The campaign runs until 16:00 on August 30.